

Some areas are better than others, with puzzle elements that border on engaging, but most of the time you just need to reach the end of an area to collect the rune with little along the way to do. It’s just such a shame that the explorative areas play out as attractive empty husks. It’s also helpful as some of the bosses can initially feel too challenging, but being able to come back to them later, regardless of whether you’re more powerful or not, gives you the power to tackle them on your own terms. The domains, and their areas can be completed in any order, which is hugely beneficial as some of the areas are more monotonous than others.

To do so she must venture across the five domains of the Void and ultimately defeat the Jotun that resides in each.Įach domain – aside from the first – has two areas that must be explored in order to locate a rune required to gain access to its Jotun. As a result, she finds herself stuck in Ginnungagap, AKA the Void, where she has been given the opportunity to impress the gods to gain entry into Valhalla. She had the misfortune of dying in a fashion that wasn’t deemed glorious enough to gain entry to this Nordic heaven. The set up for Jotun revolves around Thora, a Viking who is now trying to make way to Valhalla. It’s not that the gameplay from 2016 hasn’t aged badly, rather there are even more visually stunning games available that manage to provide a more engaging experience. Whilst these are still mostly impressive on the Switch, the game itself is surprisingly mediocre. When Jotun first emerged a couple of years ago it was widely praised, especially for its visuals.
